Large City: Năz Fǐv Lakhwik

Năz Fǐv Lakhwik

Năz Fǐv Lakhwik
Example KLEO architecture.
StateAlveria
ProvenceOt-61esìb District
Sub ProvenceZircěnuw Zone
RegionDoǔvv Aw̋ē Woodlands
Founded1102
Community LeaderLord Cz-40n 'Gunt'
Area115 km2 (46 mi2)
Average Yearly Temp25°C (77°F)
Average Elevation6472 m (21233 ft)
Average Yearly Precipitation226 cm/y (88 in/y)
Population26989
Population Density234 people per km2 (586 people per mi2)
Town AuraAbjuration
Naming
Native nameNăz Fǐv Lakhwik
Pronunciation/fɪv/ /ˈlaxwic/
Direct Translation[tropical] [flour]
Translation[Not Yet Translated]

Năz Fǐv Lakhwik (/fɪv/ /ˈlaxwic/ [tropical] [flour]) is a temperate Large City located in Zircěnuw Zone, Ot-61esìb District, within the Alveria.

The name Năz Fǐv Lakhwik is derived from the Sylvin language, as Năz Fǐv Lakhwik was founded by Ýåhie, who was culturaly KLEO.

Climate

Năz Fǐv Lakhwik has a yearly average temperature of 25°C (77°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 20°C (68°F). Năz Fǐv Lakhwik receives an average of 226 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the spring. Năz Fǐv Lakhwik covers an area of nearly 115 km2 (46 mi2), and an average elevation of 6472 m (21233 ft) above sea level.

Overview

Năz Fǐv Lakhwik was founded durring the early 12th century in fall of the year 1102, by Ýåhie. The establishment of Năz Fǐv Lakhwik was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Ýåhie struck deals with nearby nations and communities to establish Năz Fǐv Lakhwik as a prison colony.

Năz Fǐv Lakhwik was built using the conventions of KLEO durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Năz Fǐv Lakhwik is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Năz Fǐv Lakhwik is buildings are located arround a single premissive cobblestone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. The Ragnarock-era relics has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look around Năz Fǐv Lakhwik makes you wonder how anything ever gets done. The locals have clear, obvious rivalries with one another, as seen through clenched teeth and fake smiles. What’s more, there is a serious lack of any organization and planning in Năz Fǐv Lakhwik’s layout as well as the local’s behaviors. The city seems to be a den of chaos where tongues are forked and local customs do not exist.

Civic Infrastructure

Năz Fǐv Lakhwik possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Năz Fǐv Lakhwik has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Năz Fǐv Lakhwik has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Năz Fǐv Lakhwik. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Năz Fǐv Lakhwik's parks.

Năz Fǐv Lakhwik has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Năz Fǐv Lakhwik.

Năz Fǐv Lakhwik has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Năz Fǐv Lakhwik has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Năz Fǐv Lakhwik has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Năz Fǐv Lakhwik has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Năz Fǐv Lakhwik has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Năz Fǐv Lakhwik has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Năz Fǐv Lakhwik has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Năz Fǐv Lakhwik's public wards, blessings, and other arcane systems.

Năz Fǐv Lakhwik has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.

Năz Fǐv Lakhwik possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Năz Fǐv Lakhwik's grid is powered by hydrogalvanic generators.

Năz Fǐv Lakhwik's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Năz Fǐv Lakhwik has a first rate hospital which caters to anyone in need of long term medical care.

Năz Fǐv Lakhwik has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Năz Fǐv Lakhwik has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Năz Fǐv Lakhwik's natural decorations nor waterways.

Năz Fǐv Lakhwik has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Năz Fǐv Lakhwik has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Năz Fǐv Lakhwik has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Năz Fǐv Lakhwik's locals despise outsiders. For some “outsiders” may be natives of foreign lands, while others might have a grudge against anyone from outside the community. These locals have an active loathing, and the outsiders allowed to trade or interact with them do so at a heavy disadvantage.

Năz Fǐv Lakhwik's garrison was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

Due to the actions of local Kami, summer is long in Năz Fǐv Lakhwik.

The Horsefly, Giant near Năz Fǐv Lakhwik are known to be quite timid.

Năz Fǐv Lakhwik's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves creating small tokens to channel Chronomancy energies of tier 3 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 50
  • Farmers: 79
  • Farm Laborer: 142
  • Hunters: 103
  • Milk Maids: 61
  • Ranchers: 35
  • Ranch Hands: 76
  • Shepherds: 62
    • Farmland: 108495 m2
    • Cattle and Similar Creatures: 6747
    • Poultry: 80967
    • Swine: 5397
    • Sheep: 269
    • Goats: 53
    • Horses, Mounts, and Beasts of Burden: 2698

Craftsmen

  • Arms and Toolmakers: 59
  • Blacksmiths: 55
  • Bookbinders: 34
  • Buckle-makers: 37
  • Cabinetmakers: 59
  • Candlemakers: 84
  • Carpenters: 94
  • Clothmakers: 81
  • Coach and Harness Makers: 29
  • Coopers: 67
  • Copper, Brass, Tin, Zinc, and Lead Workers: 38
  • Copyists: 25
  • Cutlers: 23
  • Fabricworkers: 58
  • Farrier: 154
  • Furriers: 17
  • Glassworkers: 81
  • Gunsmiths: 56
  • Harness-Makers: 26
  • Hatters: 54
  • Hosiery Workers: 19
  • Jewelers: 29
  • Leatherwrights: 74
  • Locksmiths: 27
  • Matchstick makers: 39
  • Musical Instrument Makers: 39
  • Painters, Structures and Fixtures: 34
  • Paper Workers: 37
  • Plasterers: 34
  • Pursemakers: 46
  • Roofers: 27
  • Ropemakers: 26
  • Rugmakers: 26
  • Saddlers: 49
  • Scabbardmakers: 56
  • Scalemakers: 28
  • Scientific, Surgical, and Optical Instrument Makers: 17
  • Sculptors, Structures and Fixtures: 25
  • Shoemakers: 26
  • Soap and Tallow Workers: 101
  • Tailors: 145
  • Tanners: 35
  • Upholsterers: 40
  • Watchmakers: 37
  • Weavers: 74
  • Whitesmiths: 21

Merchants

  • Adventuring Goods Retellers: 18
  • Arcana Sellers: 18
  • Beer-Sellers: 36
  • Booksellers: 40
  • Butchers: 62
  • Chandlers: 67
  • Chicken Butchers: 70
  • Entrepreneurs: 26
  • Fine Clothiers: 71
  • Fishmongers: 64
  • Florists: 16
  • Potion Sellers: 44
  • Resellers: 112
  • Spice Merchants: 35
  • Wine-sellers: 55
  • Wheelwright: 40
  • Woodsellers: 25

Service workers

  • Bakers: 134
  • Barbers: 138
  • Coachmen: 38
  • Cooks: 103
  • Doctors: 59
  • Gamekeepers: 40
  • Grooms: 23
  • Hairdressers: 93
  • Healers: 70
  • Housekeepers: 71
  • Housemaids: 179
  • House Stewards: 77
  • Inns: 26
  • Laundry maids: 53
  • Maidservants: 89
  • Nursery Maids: 49
  • Pastrycooks: 79
  • Restaurateur: 107
  • Tavern Keepers: 112

Specialized Laborer

  • Ashworkers: 37
  • Bleachers: 24
  • Chemical Workers: 15
  • Coal Heavers: 56
  • In-Town Couriers: 65
  • Long Haul Couriers: 59
  • Dockyard Workers: 56
  • Gas Workers: 13
  • Hay Merchants: 22
  • Leech Collectors: 73
  • Millers: 57
  • Miners: 62
  • Oilmen and Polishers: 41
  • Postmen: 62
  • Pure Finder: 34
  • Skinners: 79
  • Sugar Refiners: 15
  • Tosher: 42
  • Warehousemen: 77
  • Watercarriers: 60
  • Watermen, Bargemen, etc.: 81

Skilled Laborers

  • Accountants: 35
  • Alchemist: 42
  • Clerk: 56
  • Dentists: 27
  • Educators: 70
  • Engineers: 40
  • Gardeners: 27
  • Mages: 19
  • Plumbers: 29
  • Pharmacist: 31
  • Professors: 11
  • Scientists: 19
  • Wizards: 11

Civil Servants

  • Adventurers: 25
  • Bankers: 38
  • Civil Clerks: 61
  • Civic Iudex: 29
  • Consultants: 17
  • Exorcist: 56
  • Fixers: 32
  • Kami Clerk: 55
  • Landlords: 49
  • Lawyers: 34
  • Legend Keepers: 46
  • Militia Officers: 168
  • Monks, Monastic: 81
  • Monks, Civic: 89
  • Historian, Oral: 61
  • Historian, Textual: 33
  • Policemen, Sheriffs, etc.: 61
  • Priests: 128
  • Rangers: 36
  • Rat Catchers: 42
  • Scholars: 40
  • Spiritualist: 52
  • Slayers: 15
  • Storytellers: 94
  • Military Officers: 107

Cottage Industries

  • Brewers: 81
  • Comfort Services: 96
  • Enchanters: 30
  • Herbalists: 30
  • Jaminators: 96
  • Needleworkers: 99
  • Potters: 44
  • Preserve Makers: 81
  • Quilters: 39
  • Seamsters: 158
  • Spinners: 77
  • Tinker: 29
  • Weaver: 69

Artists

  • Actors: 28
  • Architects: 10
  • Bards: 43
  • Costumers: 16
  • Dancers: 33
  • Drafters: 17
  • Engravers: 21
  • Fine Furniture Carpenters: 13
  • Glaziers: 28
  • Inlayers: 24
  • Musicians: 74
  • Painters, Art: 13
  • Playwrights: 28
  • Sculptors, Art: 23
  • Wood Carvers: 89
  • Writers: 84

Produce Industries

  • Butter Churners: 103
  • Canners: 84
  • Cheesmakers: 89
  • Ice Merchants: 12
  • Millers: 58
  • Picklers: 44
  • Smokers: 34
  • Stockmakers: 31
  • Tobacconists: 42
  • Tallowmakers: 67

10072 of Năz Fǐv Lakhwik's population work within a Foundational Occupation.

15298 of Năz Fǐv Lakhwik's population do not work in a formal occupation, but do contribute to the local economy. 1619 (6%) are noncontributers.

Points of Interest

Due to a magical anomaly, Năz Fǐv Lakhwik is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the late 2nd century Năz Fǐv Lakhwik was struck by a devistating earthquake. The quake brought ruin to Năz Fǐv Lakhwik, which lost 122 people, 262 livestock, and 77 buildings in the earthquake. The day of the quake is remembered by many as Suffering's Day.

History